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@@ -7,6 +7,7 @@ $gold = mysqli_real_escape_string($con, $_POST['droppedgold']); //how much gold |
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$droptype = mysqli_real_escape_string($con, $_POST['droptype']); //this dictates if the drop was a weapon/rune/material |
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$locid = mysqli_real_escape_string($con, $_POST['location']); //this is `treasurelocation`.`treasureid` in the database |
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$toonid = $_SESSION['playerid']; |
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$uid = $_SESSION['userid']; |
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$treasdate = mysqli_real_escape_string($con, $_POST['treasuredate']); |
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if ($droptype == 1){ |
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$rarity = mysqli_real_escape_string($con, $_POST['rare']); |
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@@ -14,7 +15,7 @@ if ($droptype == 1){ |
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$attrib = mysqli_real_escape_string($con, $_POST['attribute']); |
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$weap = mysqli_real_escape_string($con, $_POST['weapon']); |
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$itname = mysqli_real_escape_string($con, $_POST['itemname']); |
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$sqlweapins = "INSERT INTO `history` (historydate, charnameid, locationid, goldrec, itemreq, itemtype, itemattribute, itemrarity, itemname) VALUES ('$treasdate', $toonid, $locid, $gold, $req, $weap, $attrib, $rarity, '$itname')"; |
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$sqlweapins = "INSERT INTO `history` (historydate, userid, charnameid, locationid, goldrec, itemreq, itemtype, itemattribute, itemrarity, itemname) VALUES ('$treasdate', $uid, $toonid, $locid, $gold, $req, $weap, $attrib, $rarity, '$itname')"; |
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if (!$result = $con->query($sqlweapins)){ |
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die ('There was an error running the query [' . $con->error . ']'); |
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} |
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