connect_errno > 0){
die ('Unable to connect to database [' . $db->connect_errno . ']');
}
echo 'At ';
$sqlmaplocation = "SELECT `location`, `wikilink` FROM `treasurelocation` WHERE `treasureid` = $location";
if (!$result = $con->query($sqlmaplocation)){
die ('There was an error running the query [' . $con->error . ']');
}
while ($row = $result->fetch_array()){
$locname = $row['location'];
$loclink = $row['wikilink'];
echo '' . $locname . '';
}
echo ' a/an ';
//code for weapon attribute requirment
$sqlweapreq = "SELECT * FROM `listreq` ORDER BY `req` ASC";
if (!$result = $con->query($sqlweapreq)){
die ('There was an error running the query [' . $con->error . ']');
}
echo 'r';
//code for white blue purple etc
$sqlweaprare = "SELECT * FROM `listrarity` ORDER BY `rareid` ASC";
if (!$result = $con->query($sqlweaprare)){
die ('There was an error running the query [' . $con->error . ']');
}
echo '';
//code for what attribute the weapon is (command, axe mastery, energy storage, etc
$sqlweapattr = "SELECT * FROM `listattribute` ORDER BY `weapattrid` ASC";
if (!$result = $con->query($sqlweapattr)){
die ('There was an error running the query [' . $con->error . ']');
}
echo '';
echo ' |weapon/mat/rune code here|
';
echo 'End result: a Gold r9 Swordsmanship Sword'; //need to arrange code blocks around to achieve this
?>