connect_errno > 0){ die ('Unable to connect to database [' . $db->connect_errno . ']'); } echo '
'; echo 'At '; $sqlmaplocation = "SELECT `location`, `wikilink` FROM `treasurelocation` WHERE `treasureid` = $location"; if (!$result = $con->query($sqlmaplocation)){ die ('There was an error running the query [' . $con->error . ']'); } while ($row = $result->fetch_array()){ $locname = $row['location']; $loclink = $row['wikilink']; echo '' . $locname . ''; } echo ' a '; if ($whatdropped == "1"){ //code for white blue purple etc $sqlweaprare = "SELECT * FROM `listrarity` ORDER BY `rareid` ASC"; if (!$result = $con->query($sqlweaprare)){ die ('There was an error running the query [' . $con->error . ']'); } echo ', '; //code for weapon attribute requirment $sqlweapreq = "SELECT * FROM `listreq` ORDER BY `req` ASC"; if (!$result = $con->query($sqlweapreq)){ die ('There was an error running the query [' . $con->error . ']'); } echo 'req'; //code for what attribute the weapon is (command, axe mastery, energy storage, etc $sqlweapattr = "SELECT * FROM `listattribute` ORDER BY `weapattrid` ASC"; if (!$result = $con->query($sqlweapattr)){ die ('There was an error running the query [' . $con->error . ']'); } echo ''; //code for what the weapon is - staff, dagger, scythe, wand, sword, etc $sqlweaptype = "SELECT * FROM `listtype` ORDER BY `weaponid` ASC"; if (!$result = $con->query($sqlweaptype)){ die ('There was an error running the query [' . $con->error . ']'); } echo ''; } else if ($whatdropped == "2"){ //code for what rare material dropped $sqlraremat = "SELECT * FROM `materials` ORDER BY `materialid` ASC"; if (!$result = $con->query($sqlraremat)){ die ('There was an error running the query [' . $con->error . ']'); } echo ' '; } else if ($whatdropped == "3"){ echo 'run rune code'; } else { echo ''; echo '
'; } echo ' and |code for gold dropped here| gold pieces'; echo '

'; echo 'Reload the page with no GET data? RELOAD'; ?>